Breakdown
Character design. Modeling, rigging, blendshapes, animation, shading, lighting. Maya 2011. |
Modeling, shading, lighting. Maya 2011. Rendered with mental ray. |
Animation in Maya 7. Compositing: After Effects CS3. |
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Zebra: Modeling, rigging, animation, texturing, fur, hair. Antilope: Partial rigging, animation. Gnu, Ape: Animation. Maya 2011. |
Character design. Modeling, rigging, animation. Maya 2009. |
Modeling in Maya 7. Textures and bumpmap: Illustrator CS. |
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Dynamics, Particles. Shading, lighting, animation. Maya 2011. |
Cogwheels: Maya 7. Planet, Sky: Photoshop CS2. Compositing: After Effects CS3. |
Modeling, shading, animation. Maya 2009. Rendered with mental ray * |
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Dynamics, nParticles, Fluids. Modeling, animation, shading, lighting. Maya 2011. |
Character design. Modeling, rigging, texture, lighting Maya 7, Photoshop CS2. Compositing: After Effects CS3. |
MEL-scripting. Maya 2011. |
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Dynamics, nCloth. Modeling, texturing, lighting. Maya 2011. Photoshop CS2. |
Modeling, animation, shading. Maya 7. Rendered with mental ray * |
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* HDRI by Paul Debevec Music by TM Juke |