Default unlocked Abilitys from start... - Hold breath longer underwater - Less aimed weapon sway - Crouched noise reduction - 2 Extra throwing knifes, molotov, dynamite, flash, smoke, emp, poision and explosive grenades - Less general damage - Less holow point damage - Less full metal jacket damage - Less normal ammo damage - Less damage from falls - Less damage when in a vehicle - Less damage from animals - Headshot bonus damage - Bodyshot bonus damage - Throwing axes and knifes damage bonus - Mele damage bonus